SDL_LoadBMP
Name
SDL_LoadBMP -- Load a Windows BMP file into an SDL_Surface.
Synopsis
#include "SDL.h" SDL_Surface *SDL_LoadBMP(const char *file);
Description
Loads a surface from a named Windows BMP file.
Note: When loading a 24-bit Windows BMP file, pixel data points are loaded as blue, green, red, and NOT red, green, blue (as one might expect).
Return Value
Returns the new surface, or NULL if there was an error.
