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Showing 26-50 out of 119 demos:

Fixed Rate Pig - a simple platform game, demonstrating the use of a fixed logic frame rate with interpolation, sprite animation with smart updates and some other stuff
http://olofson.net/mixed.html
Contact: david olofson.net
 linux  macosx  win32
fully functionalfully functionalfully functional
License: GNU GPL

fltk-demo - A demo using SDL with FLTK
http://www.syntheticsw.com/~wizard/projects/fltk-demo/
Contact: wizard syntheticsw.com
 linux  win32
fully functionalfully functional
License: Freeware

flxplay - an FLX/FLC animation player
http://www.libsdl.org/projects/flxplay/
Contact: jasper il.fontys.nl
 win32  beos  freebsd  irix  linux  macosx  openbsd  qnx  solaris
work in progressfully functionalfully functionalfully functionalfully functionalfully functionalfully functionalfully functionalfully functional
License: Freeware

GLSL_deferred - A deferred shading demo with SSAO, iterative parallax mapping and DoF
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GLSL_DoF - Depth of Field effect with GLSL shaders, FBOs and MRTs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: Unknown

GLSL_DoF2 - Depth of Field effect with GLSL shaders and FBOs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: Unknown

GLSL_hdrload - A couple of HDR implementations tested on Radiance light probes
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GLSL_imgpro - Image processing with GLSL shaders and FBOs
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GLSL_multilight - Different methods to display multiple lights, using plain GL, GLSL shaders or deferred shading
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  wince
fully functionalfully functional
License: Unknown

GLSL_parallax - Parallax mapping with GLSL shaders
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
License: GNU GPL

GLSL_pointz - A remake of the simple waving points cube with OpenGL Shading Language
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GLSL_toon - A textured toon shader with sobel edge detection
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GL_blit - An exhaustive example about blitting sprites with OpenGL
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GL_pointz - A simple demo showing a waving cube made of points
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GL_shadow - An implementation of the stencil shadow volume technique
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GL_smoke - A simple particle engine demo showing white smoke
http://encelo.netsons.org/programming/opengl
Contact: encelo users.sourceforge.net
 linux  win32
fully functionalfully functional
License: GNU GPL

GTK-demo - an example of using SDL with a GTk window
http://www.libsdl.org/projects/gtk-demo
Contact: slouken libsdl.org
 linux  win32
fully functionalfully functional
License: Freeware

Guild Trials - A demonstration of using the TradeWinds C++ Framework
http://cid-f7d26664ce20e649.skydrive.live.com/self.aspx/Guild%20Trials
Contact: xtremetechrev hotmail.com
 win32
work in progress
License: Other Closed Source

HElliZER - a foreboding demo by the Queue Members Group
http://www.libsdl.org/projects/HElliZER
Contact: slouken libsdl.org
 linux  win32  beos
fully functionalfully functionalfully functional
License: N

Hills - Peaceful fly over grass hills (heightmap,lightmap,ARB multitexture)
http://www.loria.fr/~rougier/software/hills/
Contact: rougier loria.fr
 linux  macosx  win32
fully functionalfully functionalfully functional
License: GNU GPL

Isometric Mouse - An example of how to use the mouse on an isometric landscape converting screen to isometric coordinates
http://mars.sourceforge.net/sdl_ex.php
Contact: dav_mc users.sourceforge.net
 linux
fully functional
License: GNU GPL

iXalance - a demo loader for The Black Lotus demo group
http://www.libsdl.org/projects/ixalance
Contact: jpaana s2.org
 linux  win32  beos
fully functionalfully functionalfully functional
License: N

Langton's Ant - Simple demostration using Langton's Ant algorithm: a deterministic discrete dynamical system. It can be viewed as a cellular automaton and as a two-dimensional Turing machine. Source code and binary available
http://www.megastormsystems.com/ccode/langtonant_en.htm
Contact: contact megastormsystems.com
 linux  win32
fully functionalfully functional
License: Freeware

Legend of Zelda CLONE - A reverse engineered demo version of Zelda: Oracle of Seasons written from scratch in C++ using SDL
http://www.geocities.com/guitarstud101/zeldaclone.html
Contact: guitarstud101 comcast.net
 win32
fully functional
License: Freeware

Lightning - A lightning graphics demo with some sound effects
http://www.angelfire.com/ri/nctv8/lightning.tar.gz
Contact: bdolan bu.edu
 linux  qnx
fully functionalfully functional
License: GNU GPL

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