Showing 151-175 out of 182 libraries:
SDL_wx - This library allows you to use wxWidgets gui api to use optional gui widgets outside the SDL main window in SDL applications
http://sourceforge.jp/projects/azn-wind/files/
Contact: nkamado gmail.com












License: GNU LGPL
SEL - SDL Extension Library, a C++ wrapper for SDL
http://sel.sourceforge.net/
Contact: matej knopp.as




License: N
SFont - a simple, easy to use font library
http://www.linux-games.com/sfont/
Contact: karlb gmx.net
















































License: Unknown
SGE - antialiased and blended gfx primitives, text rendering, and image scaling/rotation
http://freshmeat.net/projects/sge/
Contact: cal swipnet.se












License: GNU LGPL
SGUI - A simple GUI library based on SDL that is designed for high performance in games and corresponding editors
new page comming soon
Contact: sgui marix.org








License: GNU GPL
SMILE - Multiplatform engine for 2D games and visualisations consists of a shared library built upon SDL, data/ script interpret and Qt editor
http://smile2d.sourceforge.net
Contact: gurungua volny.cz








License: GNU LGPL
SMJPEG - a custom Motion JPEG playback library
http://www.icculus.org/smjpeg/
Contact: smjpeg lokigames.com












License: GNU LGPL
SMPEG - an MPEG-1, MP3 playback library
http://www.icculus.org/smpeg/
Contact: smpeg lokigames.com












License: Unknown
SPriG -SDL Primitive Generator - SPriG is an up-to-date branch of SGE. It provides anti-aliased and alpha-blended primitives, surface/image rotation and scaling, several quick convenience functions, a built-in dirty rect system, and multiple alpha-blending modes
http://code.bluedinosaurs.com
Contact: grimfang4 gmail.com












License: GNU LGPL
spritelib - A crossplatform C++ object-oriented isometric arcade-game framework
http://burningsmell.org/crossfire/spritelib.html
Contact: tsm accesscomm.ca
















License: GNU GPL
SpriteWorld X a1.0 - A fully cross-platform, Sprite, Tilling, and Scrolling engine
http://sourceforge.net/projects/spriteworldx/
Contact: starmars enunu.com
















License: Freeware
SRT - set of obsessively-fast, extremely flexible SDL blitters
http://www.tejat.net/projects.cgi?id=srt
Contact: sbizna tejat.net




































License: Unknown
StickyInput - A C++ library that makes the implementation of joystick support very easy. It abstracts keyboard and joystick so that they have the same simple interface
http://code.bluedinosaurs.com
Contact: grimfang4 gmail.com








License: BSD-style
Teddy - A 3D graphics library with scene graph and windowing system
http://teddy.sf.net/
Contact: tksuoran cc.helsinki.fi
















License: GNU LGPL
Terrain Voyager Engine - a general multi-platform terrain engine
http://tve.sourceforge.net/
Contact: tvelsuwe swing.be








License: N
TinyCurses - TinyCurses is the Curses library of the future, TinyCurses is not yesterday's Curses; it is a simplified full color and extended version of Curses
http://code.google.com/p/tinycurses/
Contact: eligzero gmail.com
















License: GNU LGPL
TinyPTC - a low level graphics library for software rendering in 32 bit color
http://www.gaffer.org/tinyptc/
Contact: a.gatti tiscali.it








































License: GNU LGPL
TinySDGL - a port of TinyGL, a graphics API similar to OpenGL, to SDL
http://www.kyb.mpg.de/~gf/software
Contact: Gerald.Franz (MAIL ADDRESS AT) tuebingen.mpg.de
































License: BSD-style
TradeWinds C++ - A C++ Framework that uses SDL and SDL_ttf. Now has event handling. Out of PRE-ALPHA stage. Really easy to use now
http://cid-f7d26664ce20e649.skydrive.live.com/self.aspx/Public/Demos/TradeWinds%20C++%20Library
Contact: xtremetechrev hotmail.com




License: Other Closed Source
Troll - Troll is easy to use 2D C++ game engine. It use internally a back-end implemented using SDL, Allegro, or any custom-beck-end
http://code.google.com/p/troll2d/
Contact: viniciusjarina gmail.com












License: BSD-style
UGS Universe Generator System - LGPL and multiplataform 3D engine using SDL and OpenGL
http://ugs3d.sourceforge.net
Contact: hydefus inf.utfsm.cl
























License: GNU LGPL
UniverC - UniverC is a platform independent C library
http://www.univerc.org
Contact: mrbbc gmx.de




























License: BSD-style
VControl - a very flexible library for unifying keyboard and joystick input
http://hkn.berkeley.edu/~mcmartin/vcontrol/
Contact: mcmartin stanford.edu








License: BSD-style
veLib - The Virtual Environments Library (veLib) is a light-weight yet complete cross-platform software framework for distributed realtime virtual reality (VR) simulations
http://velib.kyb.mpg.de
Contact: michael.weyel (works at) tuebingen.mpg.de












License: GNU GPL
virtualitty - network-distributed shared 3D world environment
http://savannah.gnu.org/projects/virtualitty
Contact: _deepfire mail.ru




License: GNU GPL