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Showing 26-50 out of 184 libraries:

Demeter - OpenGL Terrain Rendering Engine
http://www.terrainengine.com/
Contact: pcruz qwest.net
 linux  win32
ready for testingready for testing
License: GNU LGPL

DFont - a C++ font library
http://phoenix.lhup.edu/~dleimbac/Projects/DFont/
Contact: dleimbac phoenix.lhup.edu
 linux
fully functional
License: N

DivGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use (doc only in spanish)
http://sourceforge.net/projects/divgl
Contact: hiperbou hotmail.com
 linux  win32
ready for testingready for testing
License: GNU GPL

DNET - D's NETworking library
http://west.zeraw.biz/projects.html#DNET
Contact: duge mbnet.fi
 linux  win32
work in progresswork in progress
License: GNU LGPL

Drac - A card game library using c++, make your own card games
http://drac-cardlib.sourceforge.net/
Contact: cardlib yahoo.com
 win32
ready for testing
License: GNU GPL

Easy Game Library - Library of C++ classes designed to provide easy development of games
http://easygamelib.sourceforge.net
Contact: vgrichina mail.ru
 linux
work in progress
License: GNU LGPL

Eclipse - 2D game wrapper for SDL and FMOD covering image loading, zip files, audio loading, fonts and animated sprites
http://sourceforge.net/projects/eclipseeng/
Contact: spudder blueyonder.co.uk
 linux  win32
fully functionalfully functional
License: BSD-style

EiffelMedia - Eiffel wrapper and extension for SDL
http://eiffelmedia.origo.ethz.ch
Contact: till.bay inf.ethz.ch
 linux  macosx  win32
fully functionalfully functionalfully functional
License: Other Open Source

Epee Engine - Epee Engine is an open source cross platform graphics engine with beginning programmers in mind
http://www.EpeeEngine.org
Contact: Contact EpeeEngine.org
 linux  macosx  win32
ready for testingready for testingready for testing
License: Other Open Source

EZ2D Game Engine - An easy to use 2D game engine for the newbie developer (Requires SDL_Image and SDL_Mixer)
http://ez2d.sf.net
Contact: mike9010 users.sourceforge.net
 linux  win32
work in progresswork in progress
License: GNU LGPL

Fast Events - A fast thread based replacement for SDL event routines
http://gameprogrammer.com/game.html
Contact: bob pendleton.com
 linux  win32
fully functionalfully functional
License: GNU LGPL

Fire Graph - C++ Class to easily handle 2D. French Touch.
http://mezul.free.fr
Contact: mezul free.fr
 win32  linux
work in progressfully functional
License: GNU GPL

fnkdat - Fnkdat provides a platform independant interface for determining common directory names (e.g. "user directory", "config directory", etc...)
http://www.maccormack.net/~djm/fnkdat/
Contact: djm maccormack.net
 macosx  freebsd  linux  win32
work in progressfully functionalfully functionalfully functional
License: Other Open Source

ForceFeedback Joystick Driver - A joystick driver for Java with support for ForceFeedback (haptic effects), based on SDL 1.3
http://sourceforge.net/projects/ffjoystick4java/
Contact: elboato users.sourceforge.net
 linux  macosx  win32
ready for testingready for testingready for testing
License: BSD-style

G3D - Professional infrastructure for any 3D project
http://g3d-cpp.sf.net
Contact: editor graphics3d.com
 freebsd  linux  macosx  win32
ready for testingfully functionalfully functionalfully functional
License: BSD-style

GameBlade - GameBlade is a C++ Framework for SDL, SDL_image and SDL_mixer making game development even easier than it already is, without putting any restrictions on the complexity of the game
http://gameblade.sourceforge.net
Contact: nokturn32(at)poczta.onet.pl
 win32  linux
ready for testingfully functional
License: GNU GPL

GEKx Engine - Game Excelleration Kit (version X)
http://www.geocities.com/xycsoscyx/
Contact: xycsoscyx hotmail.com
 linux  win32
work in progressfully functional
License: N

GG (aka GiGi) - A C++ and OpenGL GUI library designed to be used with any input or application framework the user desires; an SDL reference input driver is included
http://gigi.sourceforge.net
Contact: tzlaine AT users DOT sourceforge DOT net
 linux  win32
fully functionalfully functional
License: GNU LGPL

GIME 2D Game Toolkit - The GIME 2D Game Development Kit is a great tool for fast prototyping of 2D games. It is tightly integrated with the Lua programming language.
http://www.gime.org/twiki/bin/view/Gime/GraphicFrontend
Contact: paul thev.net
 linux  macosx  win32
fully functionalfully functionalfully functional
License: GNU GPL

glSDL - a proof of concept implementation of SDL on top of OpenGL
http://olofson.net/mixed.html
Contact: david.olofson reologica.se
 linux  macosx  win32
ready for testingready for testingready for testing
License: GNU LGPL

Glux - OpenGL Utility & Auxiliary Library, an up-to-date C++ replacement for Glut
http://code.google.com/p/glux/
Contact: modjusticar hotmail.com
 win32
work in progress
License: GNU LGPL

Glyph Keeper - TrueType font rendering library
http://kd.lab.nig.ac.jp/glyph-keeper/
Contact: kkryukov lab.nig.ac.jp
 win32
ready for testing
License: Other Open Source

GMLib - a gui/sound/input library
http://free.prohosting.com/~paranoiz/coding.html#GMLib
Contact: paranoiz swipnet.se
 linux  win32
ready for testingready for testing
License: N

GNU 3DKit - an object oriented scene graph library
http://www.fsf.org/software/gnu3dkit/gnu3dkit.html
Contact: phr projectcenter.ch
 linux  macosx
fully functionalfully functional
License: GNU LGPL

gtksdl - a generic GTk widget that provides an interface to SDL
http://sourceforge.net/projects/gtksdl/
Contact: derethor thepentagon.com
 linux
work in progress
License: GNU GPL

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