Documentation:
http://jcatki.no-ip.org:8080/SDL_image/ and on this site.
Source:
SDL_image-1.2.10.tar.gz
SDL_image-1.2.10-1.src.rpm
SDL_image-1.2.10.zip
Mercurial Repository:
http://hg.libsdl.org/SDL_image/
Binary:
Linux
SDL_image-1.2.10-1.i586.rpm
SDL_image-devel-1.2.10-1.i586.rpm
SDL_image-debuginfo-1.2.10-1.i586.rpm
SDL_image-1.2.10-1.x86_64.rpm
SDL_image-devel-1.2.10-1.x86_64.rpm
SDL_image-debuginfo-1.2.10-1.x86_64.rpm
Win32
SDL_image-1.2.10-win32.zip
SDL_image-devel-1.2.10-VC.zip
Mac OS X
SDL_image-1.2.10.dmg
Requires:
The latest stable release of SDL 1.2
Runs on:
All platforms supported by SDL
Description:
SDL_image is an image file loading library.
It loads images as SDL surfaces, and supports the following formats:
BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, XCF, XPM, XV
As of SDL_image 1.2.5, JPEG, PNG, and TIFF image loading libraries are dynamically loaded, so if you don't need to load those formats, you don't need to include those shared libraries. libpng depends on libz, and libtiff depends on both libz and libjpeg.
Instructions:
Unpack and build. Run "showimage imagefile"
to display an image using the library.
Changes:
1.2.10:
* Fixed bug loading multiple images
1.2.9:
* Fixed alpha premultiplication on Mac OS X and iPhone OS
* Fixed checking for IMG_Init() return value in image loaders
1.2.8:
* Added support for uncompressed PCX files
* Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs
* Added support for ICO and CUR image files
* Added ImageIO loading infrastructure for Mac OS X
* Added UIImage loading infrastructure for iPhone / iPod Touch