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These functions are used to work with TCP Sockets. TCP is used with a full connection, whereas UDP is connectionless. TCP also ensures that all packets reach the destionation (when possible). TCP also ensures that packets are received in the same order as sent.
3.3.1 SDLNet_TCP_Open Open a TCP client or server socket 3.3.2 SDLNet_TCP_Close Close a TCP socket
3.3.3 SDLNet_TCP_Accept Accept a connection on a server socket
3.3.4 SDLNet_TCP_GetPeerAddress Get the remote host address and port number
3.3.5 SDLNet_TCP_Send Send data over a connected socket 3.3.6 SDLNet_TCP_Recv Receive data from a connected socket