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These functions work with music. Music is not played on a normal mixer channel. Music is therefore manipulated separately, except in post-processing hooks.
4.5.1 Mix_LoadMUS Load a music file into a Mix_Music
4.5.2 Mix_FreeMusic Free a Mix_Music
4.5.3 Mix_PlayMusic Play music, with looping 4.5.4 Mix_FadeInMusic Play music, with looping, and fade in 4.5.5 Mix_FadeInMusicPos Play music from a start point, with looping, and fade in 4.5.6 Mix_HookMusic Hook for a custom music player
4.5.7 Mix_VolumeMusic Set music volume 4.5.8 Mix_PauseMusic Pause music 4.5.9 Mix_ResumeMusic Resume paused music 4.5.10 Mix_RewindMusic Rewind music to beginning 4.5.11 Mix_SetMusicPosition Set position of playback in stream 4.5.12 Mix_SetMusicCMD Use external program for music playback
4.5.13 Mix_HaltMusic Stop music playback 4.5.14 Mix_FadeOutMusic Stop music, with fade out 4.5.15 Mix_HookMusicFinished Set a callback for when music stops
4.5.16 Mix_GetMusicType Get the music encoding type 4.5.17 Mix_PlayingMusic Test whether music is playing 4.5.18 Mix_PausedMusic Test whether music is paused 4.5.19 Mix_FadingMusic Get status of current music fade activity 4.5.20 Mix_GetMusicHookData Retrieve the Mix_HookMusic arg