# Wedit Makefile for project sdl_dll
SRCDIR=c:\temp\sdl-1.2.3\lcc_sdl
CFLAGS=-IK:\Lcc\include -Ic:\temp\sdl-1.2.3\src -Ic:\temp\sdl-1.2.3\src\audio -Ic:\temp\sdl-1.2.3\src\video -Ic:\temp\sdl-1.2.3\src\video\wincommon -Ic:\temp\sdl-1.2.3\src\video\windx5 -Ic:\temp\sdl-1.2.3\src\events -Ic:\temp\sdl-1.2.3\src\joystick -Ic:\temp\sdl-1.2.3\src\cdrom -Ic:\temp\sdl-1.2.3\src\thread -Ic:\temp\sdl-1.2.3\src\thread\win32 -Ic:\temp\sdl-1.2.3\src\timer -Ic:\temp\sdl-1.2.3\include -DNDEBUG -DWIN32 -D_WINDOWS -D_WIN32_WINNT=0x0400 -DENABLE_WINDIB -DENABLE_DIRECTX 
CC=k:\lcc\bin\lcc.exe
LINKER=k:\lcc\bin\lcclnk.exe
OBJS=\
	sdl_dx5yuv.obj \
	sdl_dx5video.obj \
	sdl_dx5events.obj \
	sdl_dibvideo.obj \
	sdl_dibevents.obj \
	sdl_wingl.obj \
	sdl_syswm.obj \
	sdl_sysmouse.obj \
	sdl_sysevents.obj \
	sdl_yuv_sw.obj \
	sdl_yuv.obj \
	sdl_video.obj \
	sdl_surface.obj \
	sdl_stretch.obj \
	sdl_rleaccel.obj \
	sdl_pixels.obj \
	sdl_gamma.obj \
	sdl_cursor.obj \
	sdl_bmp.obj \
	sdl_blit_n.obj \
	sdl_blit_a.obj \
	sdl_blit_1.obj \
	sdl_blit_0.obj \
	sdl_blit.obj \
	sdl_systimer.obj \
	sdl_timer.obj \
	sdl_systhread.obj \
	sdl_syssem.obj \
	sdl_sysmutex.obj \
	sdl_thread.obj \
	sdl_syscond.obj \
	sdl_fatal.obj \
	sdl_error.obj \
	sdl.obj \
	sdl_mmjoystick.obj \
	sdl_joystick.obj \
	sdl_rwops.obj \
	sdl_resize.obj \
	sdl_quit.obj \
	sdl_mouse.obj \
	sdl_keyboard.obj \
	sdl_expose.obj \
	sdl_events.obj \
	sdl_active.obj \
	sdl_endian.obj \
	sdl_syscdrom.obj \
	sdl_cdrom.obj \
	sdl_dx5audio.obj \
	sdl_dibaudio.obj \
	sdl_wave.obj \
	sdl_mixer.obj \
	sdl_audiomem.obj \
	sdl_audiocvt.obj \
	sdl_audio.obj

LIBS=sdl.def dxguid.lib winmm.lib

sdl_lcc.dll:	$(OBJS) Makefile
	$(LINKER)  -s -dll -o $(SRCDIR)\sdl_lcc.dll $(OBJS) $(LIBS)

# Build SDL_DX5YUV.C
SDL_DX5YUV_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5yuv_c.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5video.h\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcdce.h\
	K:\Lcc\include\rpcdcep.h\
	K:\Lcc\include\rpcnsi.h\
	K:\Lcc\include\rpcnterr.h\
	K:\Lcc\include\excpt.h\
	K:\Lcc\include\winerror.h\
	K:\Lcc\include\rpcasync.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcnsip.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\cguid.h\
	K:\Lcc\include\urlmon.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\oleidl.h\
	K:\Lcc\include\rpcbase.h\
	K:\Lcc\include\servprov.h\
	K:\Lcc\include\msxml.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\propidl.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\d3dtypes.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\float.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\dinput.h\
	K:\Lcc\include\objbase.h\
	c:\temp\sdl-1.2.3\src\video\SDL_yuvfuncs.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_dx5yuv.obj: $(SDL_DX5YUV_C) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5yuv.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5yuv.c

# Build SDL_DX5VIDEO.C
SDL_DX5VIDEO_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\malloc.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcdce.h\
	K:\Lcc\include\rpcdcep.h\
	K:\Lcc\include\rpcnsi.h\
	K:\Lcc\include\rpcnterr.h\
	K:\Lcc\include\excpt.h\
	K:\Lcc\include\winerror.h\
	K:\Lcc\include\rpcasync.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcnsip.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\cguid.h\
	K:\Lcc\include\urlmon.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\oleidl.h\
	K:\Lcc\include\rpcbase.h\
	K:\Lcc\include\servprov.h\
	K:\Lcc\include\msxml.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\propidl.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\d3dtypes.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\float.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\dinput.h\
	K:\Lcc\include\objbase.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_RLEaccel_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5video.h\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\dinput.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_syswm_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_sysmouse_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5events_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5yuv_c.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5video.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_wingl_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_dx5video.obj: $(SDL_DX5VIDEO_C) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5video.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5video.c

# Build SDL_DX5EVENTS.C
SDL_DX5EVENTS_C=\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcdce.h\
	K:\Lcc\include\rpcdcep.h\
	K:\Lcc\include\rpcnsi.h\
	K:\Lcc\include\rpcnterr.h\
	K:\Lcc\include\excpt.h\
	K:\Lcc\include\winerror.h\
	K:\Lcc\include\rpcasync.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcnsip.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\cguid.h\
	K:\Lcc\include\urlmon.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\oleidl.h\
	K:\Lcc\include\rpcbase.h\
	K:\Lcc\include\servprov.h\
	K:\Lcc\include\msxml.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\propidl.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\d3dtypes.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\float.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\dinput.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\windx5\SDL_dx5video.h\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\dinput.h\

sdl_dx5events.obj: $(SDL_DX5EVENTS_C) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5events.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\windx5\sdl_dx5events.c

# Build SDL_DIBVIDEO.C
SDL_DIBVIDEO_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\malloc.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\windib\SDL_dibvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_syswm_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_sysmouse_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\src\video\windib\SDL_dibevents_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_wingl_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_dibvideo.obj: $(SDL_DIBVIDEO_C) c:\temp\sdl-1.2.3\src\video\windib\sdl_dibvideo.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\windib\sdl_dibvideo.c

# Build SDL_DIBEVENTS.C
SDL_DIBEVENTS_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\windib\SDL_dibvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\windib\SDL_vkeys.h\

sdl_dibevents.obj: $(SDL_DIBEVENTS_C) c:\temp\sdl-1.2.3\src\video\windib\sdl_dibevents.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\windib\sdl_dibevents.c

# Build SDL_WINGL.C
SDL_WINGL_C=\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_wingl_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_wingl.obj: $(SDL_WINGL_C) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_wingl.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_wingl.c

# Build SDL_SYSWM.C
SDL_SYSWM_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\malloc.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_syswm_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\

sdl_syswm.obj: $(SDL_SYSWM_C) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_syswm.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_syswm.c

# Build SDL_SYSMOUSE.C
SDL_SYSMOUSE_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_sysmouse_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\

sdl_sysmouse.obj: $(SDL_SYSMOUSE_C) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_sysmouse.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_sysmouse.c

# Build SDL_SYSEVENTS.C
SDL_SYSEVENTS_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_syswm_c.h\
	c:\temp\sdl-1.2.3\src\video\wincommon\SDL_lowvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\

sdl_sysevents.obj: $(SDL_SYSEVENTS_C) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_sysevents.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\wincommon\sdl_sysevents.c

# Build SDL_YUV_SW.C
SDL_YUV_SW_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_stretch_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_yuvfuncs.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_yuv_sw_c.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_yuv_sw.obj: $(SDL_YUV_SW_C) c:\temp\sdl-1.2.3\src\video\sdl_yuv_sw.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_yuv_sw.c

# Build SDL_YUV.C
SDL_YUV_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_yuvfuncs.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\SDL_yuv_sw_c.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\

sdl_yuv.obj: $(SDL_YUV_C) c:\temp\sdl-1.2.3\src\video\sdl_yuv.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_yuv.c

# Build SDL_VIDEO.C
SDL_VIDEO_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_video.obj: $(SDL_VIDEO_C) c:\temp\sdl-1.2.3\src\video\sdl_video.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_video.c

# Build SDL_SURFACE.C
SDL_SURFACE_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_RLEaccel_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\video\SDL_memops.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\src\video\SDL_leaks.h\

sdl_surface.obj: $(SDL_SURFACE_C) c:\temp\sdl-1.2.3\src\video\sdl_surface.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_surface.c

# Build SDL_STRETCH.C
SDL_STRETCH_C=\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_stretch.obj: $(SDL_STRETCH_C) c:\temp\sdl-1.2.3\src\video\sdl_stretch.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_stretch.c

# Build SDL_RLEACCEL.C
SDL_RLEACCEL_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_memops.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\src\video\SDL_RLEaccel_c.h\

sdl_rleaccel.obj: $(SDL_RLEACCEL_C) c:\temp\sdl-1.2.3\src\video\sdl_rleaccel.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_rleaccel.c

# Build SDL_PIXELS.C
SDL_PIXELS_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\video\SDL_RLEaccel_c.h\

sdl_pixels.obj: $(SDL_PIXELS_C) c:\temp\sdl-1.2.3\src\video\sdl_pixels.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_pixels.c

# Build SDL_GAMMA.C
SDL_GAMMA_C=\
	K:\Lcc\include\math.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_gamma.obj: $(SDL_GAMMA_C) c:\temp\sdl-1.2.3\src\video\sdl_gamma.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_gamma.c

# Build SDL_CURSOR.C
SDL_CURSOR_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\video\default_cursor.h\

sdl_cursor.obj: $(SDL_CURSOR_C) c:\temp\sdl-1.2.3\src\video\sdl_cursor.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_cursor.c

# Build SDL_BMP.C
SDL_BMP_C=\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_bmp.obj: $(SDL_BMP_C) c:\temp\sdl-1.2.3\src\video\sdl_bmp.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_bmp.c

# Build SDL_BLIT_N.C
SDL_BLIT_N_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\

sdl_blit_n.obj: $(SDL_BLIT_N_C) c:\temp\sdl-1.2.3\src\video\sdl_blit_n.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_blit_n.c

# Build SDL_BLIT_A.C
SDL_BLIT_A_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_blit_a.obj: $(SDL_BLIT_A_C) c:\temp\sdl-1.2.3\src\video\sdl_blit_a.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_blit_a.c

# Build SDL_BLIT_1.C
SDL_BLIT_1_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\

sdl_blit_1.obj: $(SDL_BLIT_1_C) c:\temp\sdl-1.2.3\src\video\sdl_blit_1.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_blit_1.c

# Build SDL_BLIT_0.C
SDL_BLIT_0_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_blit_0.obj: $(SDL_BLIT_0_C) c:\temp\sdl-1.2.3\src\video\sdl_blit_0.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_blit_0.c

# Build SDL_BLIT.C
SDL_BLIT_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\video\SDL_RLEaccel_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_pixels_c.h\
	c:\temp\sdl-1.2.3\src\video\SDL_blit.h\
	c:\temp\sdl-1.2.3\src\video\SDL_memops.h\
	K:\Lcc\include\string.h\

sdl_blit.obj: $(SDL_BLIT_C) c:\temp\sdl-1.2.3\src\video\sdl_blit.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\video\sdl_blit.c

# Build SDL_SYSTIMER.C
SDL_SYSTIMER_C=\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\timer\SDL_timer_c.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_systimer.obj: $(SDL_SYSTIMER_C) c:\temp\sdl-1.2.3\src\timer\win32\sdl_systimer.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\timer\win32\sdl_systimer.c

# Build SDL_TIMER.C
SDL_TIMER_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\timer\SDL_timer_c.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\timer\SDL_systimer.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\src\timer\SDL_timer_c.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\

sdl_timer.obj: $(SDL_TIMER_C) c:\temp\sdl-1.2.3\src\timer\sdl_timer.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\timer\sdl_timer.c

# Build SDL_SYSTHREAD.C
SDL_SYSTHREAD_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_systhread.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_thread_c.h\
	c:\temp\sdl-1.2.3\src\SDL_error_c.h\
	c:\temp\sdl-1.2.3\src\thread\win32\SDL_systhread_c.h\
	K:\Lcc\include\windows.h\

sdl_systhread.obj: $(SDL_SYSTHREAD_C) c:\temp\sdl-1.2.3\src\thread\win32\sdl_systhread.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\thread\win32\sdl_systhread.c

# Build SDL_SYSSEM.C
SDL_SYSSEM_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_syssem.obj: $(SDL_SYSSEM_C) c:\temp\sdl-1.2.3\src\thread\win32\sdl_syssem.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\thread\win32\sdl_syssem.c

# Build SDL_SYSMUTEX.C
SDL_SYSMUTEX_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_sysmutex.obj: $(SDL_SYSMUTEX_C) c:\temp\sdl-1.2.3\src\thread\win32\sdl_sysmutex.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\thread\win32\sdl_sysmutex.c

# Build SDL_THREAD.C
SDL_THREAD_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_thread_c.h\
	c:\temp\sdl-1.2.3\src\SDL_error_c.h\
	c:\temp\sdl-1.2.3\src\thread\win32\SDL_systhread_c.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_systhread.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_thread_c.h\

sdl_thread.obj: $(SDL_THREAD_C) c:\temp\sdl-1.2.3\src\thread\sdl_thread.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\thread\sdl_thread.c

# Build SDL_SYSCOND.C
SDL_SYSCOND_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_syscond.obj: $(SDL_SYSCOND_C) c:\temp\sdl-1.2.3\src\thread\generic\sdl_syscond.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\thread\generic\sdl_syscond.c

# Build SDL_FATAL.C
SDL_FATAL_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\signal.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\SDL_fatal.h\

sdl_fatal.obj: $(SDL_FATAL_C) c:\temp\sdl-1.2.3\src\sdl_fatal.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\sdl_fatal.c

# Build SDL_ERROR.C
SDL_ERROR_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\SDL_error_c.h\
	c:\temp\sdl-1.2.3\src\thread\SDL_thread_c.h\
	c:\temp\sdl-1.2.3\src\SDL_error_c.h\
	c:\temp\sdl-1.2.3\src\thread\win32\SDL_systhread_c.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\

sdl_error.obj: $(SDL_ERROR_C) c:\temp\sdl-1.2.3\src\sdl_error.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\sdl_error.c

# Build SDL.C
SDL_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\SDL_fatal.h\
	c:\temp\sdl-1.2.3\src\video\SDL_leaks.h\

sdl.obj: $(SDL_C) c:\temp\sdl-1.2.3\src\sdl.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\sdl.c

# Build SDL_MMJOYSTICK.C
SDL_MMJOYSTICK_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\joystick\SDL_sysjoystick.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\src\joystick\SDL_joystick_c.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\

sdl_mmjoystick.obj: $(SDL_MMJOYSTICK_C) c:\temp\sdl-1.2.3\src\joystick\win32\sdl_mmjoystick.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\joystick\win32\sdl_mmjoystick.c

# Build SDL_JOYSTICK.C
SDL_JOYSTICK_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\joystick\SDL_joystick_c.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\src\joystick\SDL_sysjoystick.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\

sdl_joystick.obj: $(SDL_JOYSTICK_C) c:\temp\sdl-1.2.3\src\joystick\sdl_joystick.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\joystick\sdl_joystick.c

# Build SDL_RWOPS.C
SDL_RWOPS_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_rwops.obj: $(SDL_RWOPS_C) c:\temp\sdl-1.2.3\src\file\sdl_rwops.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\file\sdl_rwops.c

# Build SDL_RESIZE.C
SDL_RESIZE_C=\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_resize.obj: $(SDL_RESIZE_C) c:\temp\sdl-1.2.3\src\events\sdl_resize.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_resize.c

# Build SDL_QUIT.C
SDL_QUIT_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\signal.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\

sdl_quit.obj: $(SDL_QUIT_C) c:\temp\sdl-1.2.3\src\events\sdl_quit.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_quit.c

# Build SDL_MOUSE.C
SDL_MOUSE_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\video\SDL_cursor_c.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_mouse.obj: $(SDL_MOUSE_C) c:\temp\sdl-1.2.3\src\events\sdl_mouse.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_mouse.c

# Build SDL_KEYBOARD.C
SDL_KEYBOARD_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_keyboard.obj: $(SDL_KEYBOARD_C) c:\temp\sdl-1.2.3\src\events\sdl_keyboard.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_keyboard.c

# Build SDL_EXPOSE.C
SDL_EXPOSE_C=\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\

sdl_expose.obj: $(SDL_EXPOSE_C) c:\temp\sdl-1.2.3\src\events\sdl_expose.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_expose.c

# Build SDL_EVENTS.C
SDL_EVENTS_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\src\timer\SDL_timer_c.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\src\joystick\SDL_joystick_c.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_sysevents.h\
	c:\temp\sdl-1.2.3\src\video\SDL_sysvideo.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_syswm.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\GL\gl.h\
	c:\temp\sdl-1.2.3\src\video\SDL_glfuncs.h\

sdl_events.obj: $(SDL_EVENTS_C) c:\temp\sdl-1.2.3\src\events\sdl_events.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_events.c

# Build SDL_ACTIVE.C
SDL_ACTIVE_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\events\SDL_events_c.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\

sdl_active.obj: $(SDL_ACTIVE_C) c:\temp\sdl-1.2.3\src\events\sdl_active.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\events\sdl_active.c

# Build SDL_ENDIAN.C
SDL_ENDIAN_C=\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_endian.obj: $(SDL_ENDIAN_C) c:\temp\sdl-1.2.3\src\endian\sdl_endian.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\endian\sdl_endian.c

# Build SDL_SYSCDROM.C
SDL_SYSCDROM_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\cdrom\SDL_syscdrom.h\

sdl_syscdrom.obj: $(SDL_SYSCDROM_C) c:\temp\sdl-1.2.3\src\cdrom\win32\sdl_syscdrom.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\cdrom\win32\sdl_syscdrom.c

# Build SDL_CDROM.C
SDL_CDROM_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\cdrom\SDL_syscdrom.h\

sdl_cdrom.obj: $(SDL_CDROM_C) c:\temp\sdl-1.2.3\src\cdrom\sdl_cdrom.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\cdrom\sdl_cdrom.c

# Build SDL_DX5AUDIO.C
SDL_DX5AUDIO_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_audio_c.h\
	c:\temp\sdl-1.2.3\src\audio\windx5\SDL_dx5audio.h\
	c:\temp\sdl-1.2.3\src\video\windx5\directx.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcdce.h\
	K:\Lcc\include\rpcdcep.h\
	K:\Lcc\include\rpcnsi.h\
	K:\Lcc\include\rpcnterr.h\
	K:\Lcc\include\excpt.h\
	K:\Lcc\include\winerror.h\
	K:\Lcc\include\rpcasync.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\rpcnsip.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\wtypes.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\cguid.h\
	K:\Lcc\include\urlmon.h\
	K:\Lcc\include\rpc.h\
	K:\Lcc\include\rpcndr.h\
	K:\Lcc\include\unknwn.h\
	K:\Lcc\include\objidl.h\
	K:\Lcc\include\oleidl.h\
	K:\Lcc\include\rpcbase.h\
	K:\Lcc\include\servprov.h\
	K:\Lcc\include\msxml.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\propidl.h\
	K:\Lcc\include\oaidl.h\
	K:\Lcc\include\dsound.h\
	K:\Lcc\include\d3dtypes.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\float.h\
	K:\Lcc\include\ddraw.h\
	K:\Lcc\include\objbase.h\
	K:\Lcc\include\dinput.h\
	K:\Lcc\include\objbase.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_sysaudio.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_dx5audio.obj: $(SDL_DX5AUDIO_C) c:\temp\sdl-1.2.3\src\audio\windx5\sdl_dx5audio.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\windx5\sdl_dx5audio.c

# Build SDL_DIBAUDIO.C
SDL_DIBAUDIO_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\windows.h\
	K:\Lcc\include\string.h\
	K:\Lcc\include\win.h\
	K:\Lcc\include\limits.h\
	K:\Lcc\include\stdarg.h\
	K:\Lcc\include\ctype.h\
	K:\Lcc\include\basetsd.h\
	K:\Lcc\include\mmsystem.h\
	K:\Lcc\include\windows.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_audio_c.h\
	c:\temp\sdl-1.2.3\src\audio\windib\SDL_dibaudio.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_sysaudio.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_dibaudio.obj: $(SDL_DIBAUDIO_C) c:\temp\sdl-1.2.3\src\audio\windib\sdl_dibaudio.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\windib\sdl_dibaudio.c

# Build SDL_WAVE.C
SDL_WAVE_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_wave.h\
	c:\temp\sdl-1.2.3\include\SDL_endian.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_wave.obj: $(SDL_WAVE_C) c:\temp\sdl-1.2.3\src\audio\sdl_wave.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\sdl_wave.c

# Build SDL_MIXER.C
SDL_MIXER_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_sysaudio.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_mixer.obj: $(SDL_MIXER_C) c:\temp\sdl-1.2.3\src\audio\sdl_mixer.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\sdl_mixer.c

# Build SDL_AUDIOMEM.C
SDL_AUDIOMEM_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_audiomem.h\

sdl_audiomem.obj: $(SDL_AUDIOMEM_C) c:\temp\sdl-1.2.3\src\audio\sdl_audiomem.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\sdl_audiomem.c

# Build SDL_AUDIOCVT.C
SDL_AUDIOCVT_C=\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_audiocvt.obj: $(SDL_AUDIOCVT_C) c:\temp\sdl-1.2.3\src\audio\sdl_audiocvt.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\sdl_audiocvt.c

# Build SDL_AUDIO.C
SDL_AUDIO_C=\
	K:\Lcc\include\stdlib.h\
	K:\Lcc\include\stddef.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\stdio.h\
	K:\Lcc\include\_syslist.h\
	K:\Lcc\include\string.h\
	c:\temp\sdl-1.2.3\include\SDL.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_getenv.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_cdrom.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_events.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_active.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_keyboard.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_keysym.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_mouse.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	K:\Lcc\include\stdio.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_rwops.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_joystick.h\
	c:\temp\sdl-1.2.3\include\SDL_quit.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_video.h\
	c:\temp\sdl-1.2.3\include\SDL_byteorder.h\
	c:\temp\sdl-1.2.3\include\SDL_version.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\
	c:\temp\sdl-1.2.3\include\SDL_audio.h\
	c:\temp\sdl-1.2.3\include\SDL_timer.h\
	c:\temp\sdl-1.2.3\include\SDL_error.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_audio_c.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_audiomem.h\
	c:\temp\sdl-1.2.3\src\audio\SDL_sysaudio.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\SDL_thread.h\
	c:\temp\sdl-1.2.3\include\SDL_main.h\
	c:\temp\sdl-1.2.3\include\SDL_types.h\
	c:\temp\sdl-1.2.3\include\SDL_mutex.h\
	c:\temp\sdl-1.2.3\include\begin_code.h\
	c:\temp\sdl-1.2.3\include\close_code.h\

sdl_audio.obj: $(SDL_AUDIO_C) c:\temp\sdl-1.2.3\src\audio\sdl_audio.c
	$(CC) -c $(CFLAGS) c:\temp\sdl-1.2.3\src\audio\sdl_audio.c

link:
	$(LINKER)  -s -dll -o $(SRCDIR)\sdl_lcc.dll $(OBJS) $(LIBS)

