 * [[SDL_CreateRenderer]]
 * [[SDL_CreateTexture]]
 * [[SDL_CreateTextureFromSurface]]
 * [[SDL_CreateWindow]]
 * [[SDL_CreateWindowFrom]]
 * [[SDL_DestroyRenderer]]
 * [[SDL_DestroyTexture]]
 * [[SDL_DestroyWindow]]
 * [[SDL_DirtyTexture]]
 * [[SDL_DisableScreenSaver]]
 * [[SDL_EnableScreenSaver]]
 * [[SDL_GetClosestDisplayMode]]
 * [[SDL_GetCurrentDisplayMode]]
 * [[SDL_GetCurrentVideoDisplay]]
 * [[SDL_GetCurrentVideoDriver]]
 * [[SDL_GetDesktopDisplayMode]]
 * [[SDL_GetDisplayMode]]
 * [[SDL_GetDisplayPalette]]
 * [[SDL_GetFullscreenDisplayMode]]
 * [[SDL_GetGammaRamp]]
 * [[SDL_GetNumDisplayModes]]
 * [[SDL_GetNumRenderDrivers]]
 * [[SDL_GetNumVideoDisplays]]
 * [[SDL_GetNumVideoDrivers]]
 * [[SDL_GetRenderDrawBlendMode]]
 * [[SDL_GetRenderDriverInfo]]
 * [[SDL_GetRendererInfo]]
 * [[SDL_GetTextureAlphaMod]]
 * [[SDL_GetTextureBlendMode]]
 * [[SDL_GetTextureColorMod]]
 * [[SDL_GetTexturePalette]]
 * [[SDL_GetTextureScaleMode]]
 * [[SDL_GetVideoDriver]]
 * [[SDL_GetWindowData]]
 * [[SDL_GetWindowFlags]]
 * [[SDL_GetWindowGrab]]
 * [[SDL_GetWindowPosition]]
 * [[SDL_GetWindowSize]]
 * [[SDL_GetWindowTitle]]
 * [[SDL_GetWindowWMInfo]]
 * [[SDL_GL_CreateContext]]
 * [[SDL_GL_DeleteContext]]
 * [[SDL_GL_ExtensionSupported]]
 * [[SDL_GL_GetAttribute]]
 * [[SDL_GL_GetProcAddress]]
 * [[SDL_GL_GetSwapInterval]]
 * [[SDL_GL_LoadLibrary]]
 * [[SDL_GL_MakeCurrent]]
 * [[SDL_GL_SetAttribute]]
 * [[SDL_GL_SetSwapInterval]]
 * [[SDL_GL_SwapWindow]]
 * [[SDL_GL_UnloadLibrary]]
 * [[SDL_HideWindow]]
 * [[SDL_IsScreenSaverEnabled]]
 * [[SDL_LockTexture]]
 * [[SDL_MaximizeWindow]]
 * [[SDL_MinimizeWindow]]
 * [[SDL_QueryTexture]]
 * [[SDL_QueryTexturePixels]]
 * [[SDL_RaiseWindow]]
 * [[SDL_RenderCopy]]
 * [[SDL_RenderFill]]
 * [[SDL_RenderLine]]
 * [[SDL_RenderPoint]]
 * [[SDL_RenderPresent]]
 * [[SDL_RenderReadPixels]]
 * [[SDL_RenderWritePixels]]
 * [[SDL_RestoreWindow]]
 * [[SDL_SelectRenderer]]
 * [[SDL_SelectVideoDisplay]]
 * [[SDL_SetDisplayPalette]]
 * [[SDL_SetFullscreenDisplayMode]]
 * [[SDL_SetGamma]]
 * [[SDL_SetGammaRamp]]
 * [[SDL_SetRenderDrawBlendMode]]
 * [[SDL_SetTextureAlphaMod]]
 * [[SDL_SetTextureBlendMode]]
 * [[SDL_SetTextureColorMod]]
 * [[SDL_SetTexturePalette]]
 * [[SDL_SetTextureScaleMode]]
 * [[SDL_SetWindowData]]
 * [[SDL_SetWindowFullscreen]]
 * [[SDL_SetWindowGrab]]
 * [[SDL_SetWindowIcon]]
 * [[SDL_SetWindowPosition]]
 * [[SDL_SetWindowSize]]
 * [[SDL_SetWindowTitle]]
 * [[SDL_ShowWindow]]
 * [[SDL_UnlockTexture]]
 * [[SDL_UpdateTexture]]
 * [[SDL_VideoInit]]
 * [[SDL_VideoQuit]]
