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Mix_Chunk *Mix_LoadWAV(char *file)
Load file for use as a sample.  This is actually Mix_LoadWAV_RW(SDL_RWFromFile(file, "rb"), 1).  This can load WAVE, AIFF, RIFF, OGG, and VOC files.
Note: You must call SDL_OpenAudio before this. It must know the output characteristics so it can convert the sample for playback, it does this conversion at load time.
Returns: a pointer to the sample as a Mix_Chunk.  NULL is returned on errors.
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See Also:
4.2.2 Mix_LoadWAV_RW,
4.2.3 Mix_QuickLoad_WAV,
4.2.6 Mix_FreeChunk