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Mix_Music *Mix_LoadMUS(const char *file)
Load music file to use.  This can load WAVE, MOD, MIDI, OGG, MP3, and any file that you use a command to play with.
If you are using an external command to play the music, you must call Mix_SetMusicCMD before this, otherwise the internal players will be used.  Alternatively, if you have set an external command up and don't want to use it, you must call Mix_SetMusicCMD(NULL) to use the built-in players again.
Returns: A pointer to a Mix_Music. NULL is returned on errors.
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See Also:
5.2 Mix_Music,
4.5.12 Mix_SetMusicCMD,
4.5.3 Mix_PlayMusic,
4.5.4 Mix_FadeInMusic,
4.5.5 Mix_FadeInMusicPos