#include "SDL_stdinc.h"#include "SDL_error.h"#include "begin_code.h"#include "close_code.h"Go to the source code of this file.
Defines | |
The available application states | |
| #define | SDL_APPMOUSEFOCUS 0x01 |
| #define | SDL_APPINPUTFOCUS 0x02 |
| #define | SDL_APPACTIVE 0x04 |
Functions | |
| DECLSPEC Uint8 SDLCALL | SDL_GetAppState (void) |
| #define SDL_APPACTIVE 0x04 |
The application is active
| #define SDL_APPINPUTFOCUS 0x02 |
The app has input focus
| #define SDL_APPMOUSEFOCUS 0x01 |
The app has mouse coverage
| DECLSPEC Uint8 SDLCALL SDL_GetAppState | ( | void | ) |
This function returns the current state of the application, which is a bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to see your application, otherwise it has been iconified or disabled.
1.5.8