#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
#include "close_code.h"
Go to the source code of this file.
Defines | |
Hat Positions | |
#define | SDL_HAT_CENTERED 0x00 |
#define | SDL_HAT_UP 0x01 |
#define | SDL_HAT_RIGHT 0x02 |
#define | SDL_HAT_DOWN 0x04 |
#define | SDL_HAT_LEFT 0x08 |
#define | SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
#define | SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
#define | SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
#define | SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
Typedefs | |
typedef struct _SDL_Joystick | SDL_Joystick |
Functions | |
DECLSPEC int SDLCALL | SDL_NumJoysticks (void) |
DECLSPEC const char *SDLCALL | SDL_JoystickName (int device_index) |
DECLSPEC SDL_Joystick *SDLCALL | SDL_JoystickOpen (int device_index) |
DECLSPEC int SDLCALL | SDL_JoystickOpened (int device_index) |
DECLSPEC int SDLCALL | SDL_JoystickIndex (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumAxes (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumBalls (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumHats (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumButtons (SDL_Joystick *joystick) |
DECLSPEC void SDLCALL | SDL_JoystickUpdate (void) |
DECLSPEC int SDLCALL | SDL_JoystickEventState (int state) |
DECLSPEC Sint16 SDLCALL | SDL_JoystickGetAxis (SDL_Joystick *joystick, int axis) |
DECLSPEC Uint8 SDLCALL | SDL_JoystickGetHat (SDL_Joystick *joystick, int hat) |
DECLSPEC int SDLCALL | SDL_JoystickGetBall (SDL_Joystick *joystick, int ball, int *dx, int *dy) |
DECLSPEC Uint8 SDLCALL | SDL_JoystickGetButton (SDL_Joystick *joystick, int button) |
DECLSPEC void SDLCALL | SDL_JoystickClose (SDL_Joystick *joystick) |
DECLSPEC void SDLCALL SDL_JoystickClose | ( | SDL_Joystick * | joystick | ) |
Close a joystick previously opened with SDL_JoystickOpen()
DECLSPEC int SDLCALL SDL_JoystickEventState | ( | int | state | ) |
Enable/disable joystick event polling.
If joystick events are disabled, you must call SDL_JoystickUpdate() yourself and check the state of the joystick when you want joystick information.
[in] | state | The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. |
DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis | ( | SDL_Joystick * | joystick, | |
int | axis | |||
) |
Get the current state of an axis control on a joystick
[in] | axis | The axis indices start at index 0. |
DECLSPEC int SDLCALL SDL_JoystickGetBall | ( | SDL_Joystick * | joystick, | |
int | ball, | |||
int * | dx, | |||
int * | dy | |||
) |
Get the ball axis change since the last poll
[in] | ball | The ball indices start at index 0. |
DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton | ( | SDL_Joystick * | joystick, | |
int | button | |||
) |
Get the current state of a button on a joystick
[in] | button | The button indices start at index 0. |
DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat | ( | SDL_Joystick * | joystick, | |
int | hat | |||
) |
Get the current state of a POV hat on a joystick
[in] | hat | The hat indices start at index 0. |
DECLSPEC int SDLCALL SDL_JoystickIndex | ( | SDL_Joystick * | joystick | ) |
Get the device index of an opened joystick.
DECLSPEC const char* SDLCALL SDL_JoystickName | ( | int | device_index | ) |
Get the implementation dependent name of a joystick.
This can be called before any joysticks are opened. If no name can be found, this function returns NULL.
DECLSPEC int SDLCALL SDL_JoystickNumAxes | ( | SDL_Joystick * | joystick | ) |
Get the number of general axis controls on a joystick
DECLSPEC int SDLCALL SDL_JoystickNumBalls | ( | SDL_Joystick * | joystick | ) |
Get the number of trackballs on a joystick
Joystick trackballs have only relative motion events associated with them and their state cannot be polled.
DECLSPEC int SDLCALL SDL_JoystickNumButtons | ( | SDL_Joystick * | joystick | ) |
Get the number of buttons on a joystick
DECLSPEC int SDLCALL SDL_JoystickNumHats | ( | SDL_Joystick * | joystick | ) |
Get the number of POV hats on a joystick
DECLSPEC SDL_Joystick* SDLCALL SDL_JoystickOpen | ( | int | device_index | ) |
Open a joystick for use.
[in] | device_index | The index passed as an argument refers to the N'th joystick on the system. This index is the value which will identify this joystick in future joystick events. |
DECLSPEC int SDLCALL SDL_JoystickOpened | ( | int | device_index | ) |
Returns 1 if the joystick has been opened, or 0 if it has not.
DECLSPEC void SDLCALL SDL_JoystickUpdate | ( | void | ) |
Update the current state of the open joysticks.
This is called automatically by the event loop if any joystick events are enabled.
DECLSPEC int SDLCALL SDL_NumJoysticks | ( | void | ) |
Count the number of joysticks attached to the system