/Users/hercules/trunk/SDL-1.2/include/SDL_loadso.h File Reference

#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
#include "close_code.h"

Go to the source code of this file.

Functions

DECLSPEC void *SDLCALL SDL_LoadObject (const char *sofile)
DECLSPEC void *SDLCALL SDL_LoadFunction (void *handle, const char *name)
DECLSPEC void SDLCALL SDL_UnloadObject (void *handle)


Detailed Description

System dependent library loading routines

Some things to keep in mind:


Function Documentation

DECLSPEC void* SDLCALL SDL_LoadFunction ( void *  handle,
const char *  name 
)

Given an object handle, this function looks up the address of the named function in the shared object and returns it. This address is no longer valid after calling SDL_UnloadObject().

DECLSPEC void* SDLCALL SDL_LoadObject ( const char *  sofile  ) 

This function dynamically loads a shared object and returns a pointer to the object handle (or NULL if there was an error). The 'sofile' parameter is a system dependent name of the object file.

DECLSPEC void SDLCALL SDL_UnloadObject ( void *  handle  ) 

Unload a shared object from memory


Generated on Mon Sep 21 21:29:50 2009 for Simple DirectMedia Layer by  doxygen 1.5.8